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Asset criticism needed
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Posted 5 years ago
Honestly, I think you should try a variety of styles. High poly items and low poly items. I think realism is ok, but I prefer low poly.
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Posted 5 years ago
more rust and metal textures, even if there very minimal on items that aren't metal. To me it would make items look better, give a little shine and detail.
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Posted 5 years ago
More views and less replies, wow!
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Posted 5 years ago
https://bloxanna.yooco.org/home.html
like it
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Posted 5 years ago
ocelot dont say this in a pinned post idiot
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Posted 5 years ago
Agreed with @Lunar and in b4 loc
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Posted 5 years ago
I’m choosing to stop making realistic assets from now on then.
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Posted 5 years ago
The hairs with the same mesh like Pink Hair ( https://ReeliChat.com/store/view?id=388 ) look weirdly smooth and dont look good on avatars, and maybe working on hair quality would be something to work on in general.


Also, the Bowler Hat ( https://ReeliChat.com/store/view?id=8275 ) has a very bad texture work. Maybe make it a matte black, it would probably look slightly better.
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Posted 5 years ago
Although i like most of the hats on ReeliChat, (probably why i have all of them) Illustrator's Awakening look's like the rainbow UGC items on roblox but for ReeliChat. Sure, the idea of it is good but the textures you used aren't so great. But the same thing doesn't go with the fruit bowl, it's cartoony but the lighting resembles a lot of realism. The tomato's leaves, for example. Looks like something a kindergartener would make with Play-Doh.
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Posted 5 years ago
I was first to reply B)